I've been making a resource pack and renaming many of the items in vanilla Minecraft. To me, it seems that the variables to change potion names are not working. I tested this with 1.8.8 and the most recent snapshot. The names of other items that I have changed are working.
I am modifying the en_US.lang file.
Here are some variables that I changed but don't seem to do anything:
item.emptyPotion.name=Basic Pill entity.ThrownPotion.name=Syringe potion.prefix.grenade=Syringe item.potion.name=Dose potion.moveSpeed.postfix=Dose of Swiftness potion.potency.0=Level 1 potion.effects.whenDrank=When taken: potion.empty=This capsule contains no drugs. item.emptyPotion.name=Basic Pill
For some reason,
potion.potency.1=Level 2 works, whereas
potion.potency.0=Level 1 doesn't.
I realize that some of these variables probably wouldn't affect item names in game. However, I have change all the variables in this file that contain the words I am trying to replace (i.e. 'splash potion,' 'potion,' and 'water bottle.') and the corresponding items in game remain unchanged.
I am hoping this isn't a glitch and there is something I am missing. Thanks in advance for your replies.
(And yes before anyone asks I am making a drug themed resource pack for a specific purpose)