I have a Minecraft server, and when I use the FallingSand
entity along with /execute
on a clock, the FallingSand
acts like it has Time:1
. I tried setting Time:0
, but it still does the same thing. All the FallingSand
is gone when the command block that summons it is removed.
What is going on? What can I do to not let the FallingSand
disappear?