After upgrading to Windows 10, I no longer get any audio when playing Dark Souls.
The strange thing however, is that if I restart the game in windowed mode, audio works perfectly fine.
In full-screen, I tried alt-tabbing, checking the volume mixer, and nothing seems astray, apart from Dark Souls not outputting any audio.
I have tried all the usual troubleshooting steps (ensuring latest drivers, restarting, uninstalling the game and re-installing), but nada.
Prior to Windows 10, I had 8.1, and the game worked flawlessly.
PC specs are as follows:
Operating System: Windows 10 Home Single Language 64-bit (10.0, Build 10240) (10240.th1.150810-2333) Language: English (Regional Setting: English) System Manufacturer: Hewlett-Packard System Model: HP OMEN Notebook PC 15 BIOS: F.23 Processor: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz (8 CPUs), ~2.5GHz Memory: 16384MB RAM Available OS Memory: 16310MB RAM Page File: 5259MB used, 13482MB available Windows Dir: C:\WINDOWS DirectX Version: 12 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 144 DPI (150 percent) DWM DPI Scaling: UnKnown Miracast: Available, with HDCP Microsoft Graphics Hybrid: Supported DxDiag Version: 10.00.10240.16384 64bit Unicode ------------- Sound Devices Description: SONY TV (Intel(R) Display Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_8086&DEV_2807&SUBSYS_80860101&REV_1000 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: IntcDAud.sys Driver Version: 6.16.0000.3154 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 4/5/2015 23:53:29, 454416 bytes Other Files: Driver Provider: Intel(R) Corporation HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No