After upgrading to Windows 10, I no longer get any audio when playing Dark Souls.
The strange thing however, is that if I restart the game in windowed mode, audio works perfectly fine.
In full-screen, I tried alt-tabbing, checking the volume mixer, and nothing seems astray, apart from Dark Souls not outputting any audio.
I have tried all the usual troubleshooting steps (ensuring latest drivers, restarting, uninstalling the game and re-installing), but nada.
Prior to Windows 10, I had 8.1, and the game worked flawlessly.
PC specs are as follows:
Operating System: Windows 10 Home Single Language 64-bit (10.0, Build 10240) (10240.th1.150810-2333)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP OMEN Notebook PC 15
BIOS: F.23
Processor: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz (8 CPUs), ~2.5GHz
Memory: 16384MB RAM
Available OS Memory: 16310MB RAM
Page File: 5259MB used, 13482MB available
Windows Dir: C:\WINDOWS
DirectX Version: 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 144 DPI (150 percent)
DWM DPI Scaling: UnKnown
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
DxDiag Version: 10.00.10240.16384 64bit Unicode
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Sound Devices
Description: SONY TV (Intel(R) Display Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_8086&DEV_2807&SUBSYS_80860101&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: IntcDAud.sys
Driver Version: 6.16.0000.3154 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 4/5/2015 23:53:29, 454416 bytes
Other Files:
Driver Provider: Intel(R) Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No