In the map I'm making there is a block (Jungle Stairs) that I changed to look like a 3D player. I want to have the player skim across the ground moving 'backwards'. I am wondering if you can summon FallingSand and have it move sideways. How might I summon this?

3 Answers 3


To answer your question, you can't summon sideways falling sand, but you can create an illusion of movement by rapidly summoning and destroying a falling sand block with a slight change in horizontal direction. Just set up a clock to a line of command blocks and it should do the trick.

  • Could you possibly use the motion tag? Commented Oct 8, 2015 at 23:01
  • You can, but gravity will kick in again.
    – aytimothy
    Commented Oct 9, 2015 at 13:28
  • @KingDarren7203 Happy to help! Commented Oct 9, 2015 at 20:03
  • rather than destroying and re-summoning it, I would recommend teleporting it, so you don't have to worry about reapplying scoreboard properties and such.
    – TenNineAce
    Commented Jan 17, 2017 at 14:59

you could also have made a track where there is a mob moving along a path which is summoning falling sand all the time. this is how i would do it and i would find it easier like this


As @The_Basset_Hound said, you can't summon sand falling to other directions, but When you summon sand, it disappears in like 2 ticks (0.10 seconds), so if you set up a redstone block clock, you can just rapidly summon a FallingSand, and when you want to make it move, just change the coordinates (Example, if you want to make it go up: [X Y Z] 0 0 0, 0 0.2 0, 0 0.4 0, 0 0.6 0, 0 0.8 0, 0 1 0.)

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