UPDATE 2: Using launch option
-dx98 in Steam's game properties, I was able to play
ctf_2fort_invasion! Trying with
CRLF line endings in
autoexec.cfg failed, as did
1440x900. Launch option
-condebug only shows
Redownloading all lightmaps as last line, and lately some warnings:
*** Encountered VTF file with an invalid minor version!
*** Encountered VTF file with an invalid full header!
Error reading texture header "materials/vgui/resource/mic_meter_live.vtf"
I revalidated my local TF2 files: no errors.
UPDATE: Without a
CR character in
autoexec.cfg, Watergate works fine in high res! Open it in Notepad++ or other decent editor, and convert line endings to
I first renamed
C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\cfg\autoexec.cfg to
autoexec.cfg.2014. This allowed me to auto-join an Invasion multiplayer arena game. It never got enough players, so I can't verify actual gameplay, but at least the map loaded fully. Other Invasion game modes still had the same crashing problem, though.
I then changed my video resolution from
1280x768. That did the trick, and I spent a few hours playing without any technical issue.
This was my
CRLF on line 1:
tf_bot_quota 4; tf_bot_quota_mode fill
bind "F9" "sv_cheats 1; echo Generating navigation data...; nav_generate; sv_cheats 0"
Trying to play with this cfg and lower res works on Byre arena, but crashes while loading the Watergate player destruction map.