When searching through mods for TF2, I came across some confusion.
Creators used the word "skin" to describe a remake of the default skin for objects, including adding sections (see LED Sentry skin).
But "texture" was used to describe a change the lighting/colour or overall texture of the object.
TFMM (Team Fortress Modification Manager) categorizes "skin" and "texture" as 2 different things.
What is the difference between the two terms? Or can they be used interchangeably?