Are any of the quests in Fallout 4 time sensitive? Will you fail the Quest if it's not completed in a set amount of time?


There are two types of quests that I found to be time-sensitive:

  • defense of settlements
  • freeing hostages (as part of Minuteman quests)

I ignored those for a while and got a notification later that the quests failed.

  • I had a friend raging over mic when he realised he failed a mission and needed to revert his save 5+ hours. I believe any mission that asks you to follow someone is time sensitive in a sense, as it appears this NPC he was suppose to follow got killed on his own. – user106385 Nov 17 '15 at 22:34
  • @Timelord64 that's not time sensitivity per se, but just chance. There's always a chance that people traveling the wasteland will get attacked by for example supermutants or raiders. Same can happen with trade caravans between settlements. – jwenting Nov 26 '15 at 9:32
  • "Secure new settlement" mission also can be failed that way. – Ivan Solntsev Jan 16 '17 at 18:36

I just failed a main quest , out of nowhere. only explanation I can find is that I waited for about a whole in-game year.


Just failed a mission because I engaged conversation but didn't follow up right away. It was a 2nd kidnapped person in Country Crossing settlement. I goT a failed quest notification after roughly 4 or 5 hrs of dicking around.

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