Looking on the League of Legends wiki for Shen's Abilities, I was reading Ki Strike and not clear on the wording.

Every 8 seconds, Shen's next attack deals 10 + (5 x level) + (+8% of his bonus health) bonus magic damage. Whenever an enemy champion hits Shen with a basic attack, the cooldown is reduced by 2 seconds.

Specifically I'm unsure about how much damage we're talking about. 10 + 5 x level is easy. But how does "8% of his bonus health" apply? Does it mean 'bonus health' as in the health granted by in-game items/abilities? Does it include things like runes and masteries? Am I misunderstanding this ability completely?


Bonus health means health gained from items / runes / masteries.

At level 18, Shen naturally has 1958 health*, so Ki strike bonus damage is equal to (Total Health - 1958)*.08.

*Shen suffers from a reduction in health due to the Inverse Ninja Law when Akali, Kennen, or both are on his team. This will reduce the base health of all involved by 1 or 2, giving Shen a range of base health from 1956-1958.

  • 1
    Inverse Ninja Law, interesting fact you found there :)
    – camiloqp
    Jun 13 '11 at 19:42
  • Haha, is that really true about Shen's (slightly) lowered base max health? If so, hilarious.
    – Tux
    Jun 13 '11 at 19:43
  • 2
    You can't link to TvTropes without warning! Lives have been ruined that way!
    – CruelCow
    Jun 13 '11 at 19:45
  • 4
    Originally, the Inverse Ninja Law was implemented as a reduction to their base attack damage (same magnitudes), but Riot eventually changed it to Health, as 1 attack damage is worth a lot more gold than 1 health. Jun 13 '11 at 19:47
  • 1
    @TheQ Monks != Ninjas Jun 17 '11 at 20:22

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