I set up a huge randomiser that gives you a random score on a scoreboard called 'say'. There is also a constant /testfor
command running to detect a player with each of the possibilities of the randomiser, but no matter what, somebody is always being detected.
I used the command
testfor @p[score_say=13]
(13 is one of the possibilities). I need help making it so that it doesn't always detect every player, but only the player with the score.