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How does dodge work in League of Legends? Could it happen only if you are target of auto-attacking or also when enemy uses abilities like, for example, Ashe Volley?

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    A note should be added that dodge is now removed from the game.
    – Anders
    Commented Dec 31, 2011 at 2:10
  • This question references an out of date mechanic, hence the close. Commented Apr 20, 2012 at 16:59

2 Answers 2

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You cannot dodge abilities (whether auto or not) nor turret attacks. This link provides more detail as to why this isn't possible.

The bottom post at the link sums it up nicely:

You can't dodge abilities, even ones that channel through a character's autoattack.

You can't dodge turrets, though I think pre-nerf Jax used to be able to.

Yes, you can dodge while casting and being attacked from behind.

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  • Care to summarize the details here @Anzeo?
    – Ivo Flipse
    Commented Jun 14, 2011 at 14:09
  • @Ivo Flipse, I've updated my answer
    – thomaux
    Commented Jun 14, 2011 at 14:13
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    This link is a good guide as to how dodge scales: leagueoflegends.wikia.com/wiki/Dodge
    – theorise
    Commented Jun 14, 2011 at 14:16
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Straight from League of Legends - Champion Stastics

Dodge: Dodge gives your champion a chance to completely avoid an enemy physical attack. Attacks avoided in this way will deal 0 damage and will not apply 'on-hit' effects. However, abilities which significantly modify the champion's attack such as Twisted Fate's Pick a Card, Nidalee's Takedown, and others will always strike, even when dodged. Dodge scales multiplicatively, meaning that if you have two sources of dodge each providing 10%, you would have 19% dodge (0.9 chance to be hit * 0.9 chance to be hit = 0.81 chance to be hit)

However it should be noted that there has been report of a bug/glitch with Poppy's Devastating Blow that causes Poppy to "Miss" or the target to "Dodge" the attack when the ability is activated prior to the end of the previous attack animation. Also, the description right from Riot seems to indicate that the dodge text may still appear on attacks like Nasus's siphoning strike while the ability will hit anyway.

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    Fun stuff when you use a Blind on Xin Zhao; his third attack still knocks you up (even though it "missed"). Commented Jun 14, 2011 at 16:25
  • @Raven Yeah, I was playing Teemo recently and thought I was safe after the blind and was running. Only to be knocked up and finished by Xin and his ally.
    – Bravo840
    Commented Jun 14, 2011 at 16:29
  • @Raven Yep, that feels totally broken to me. Does it do the same if you dodge said auto attack?
    – theorise
    Commented Jun 15, 2011 at 11:03
  • @Danixd - Blitz's powerfist works the same way nowadays. It's because the knockup effect isn't considered an on-hit effect, it's just part of the ability. Commented Jun 15, 2011 at 14:50

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