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I've just started playing Xenoblade Chronicles X, and I noticed how different the camera behaves compared to other games.

Whenever I press the right analog stick, the camera takes a (short) while before moving. When I let go of it, the camera takes another (short) while before stopping. In other words, the camera accelerates.

Since I'm used to cameras that don't accelerate, i.e. react directly to my input, I have a hard time controlling it. I've already increased the horizontal movement speed of the camera (which I felt is way too slow by default), but I can't find an option to turn off the acceleration.

What option do I need to change if I want the camera to behave the way I expect?

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Change the Manual Camera Tracking Speed (2nd option in camera setting) to the right and the acceleration will stop.

  • I never thought they'd call it "tracking". Thanks! – Nolonar Dec 4 '15 at 22:14
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    No problem! Btw on areas where the cam is fixed like inside the barracks or near a terminal, the cam will still be on acceleration, once you move away it'll be like you've set it again. Enjoy! – CaranA Dec 4 '15 at 22:42

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