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Heyo, I was wondering if there is anyway to test for a certain entity at some preordained coordinates, then delete only those entities at those specific coordinates? More simply - is there a way to delete entities at certain coordinate?

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Use the @e selector with the x, y, and z selectors:

/kill @e[x=<X>,y=<Y>,z=<Z>,r=1]
  • If this answer solved your question please click the checkmark below the score to accept the answer. – ModDL Dec 8 '15 at 2:27
  • A little back up question, but what about specific entities? Like only cobblestone and acacia wood planks, but still at a certain coordinate? – SMILIECHICKEN Dec 30 '15 at 8:51
  • @SMILIECHICKEN Cobblestone & Acacia wood planks are blocks not entities.... – ModDL Dec 30 '15 at 8:56
  • Oh, my bad D: But there is no way to destroy only specific items on a certain coordinate? Example ~ I want a player to drop a "key", or in this case a tripwire hook, onto a diamond block at 63 70 45, and then to have the "key" destroyed and have a firework summoned. However, if it's not a tripwire hook that was dropped there, then nothing would happen. – SMILIECHICKEN Dec 30 '15 at 9:01
  • You will need scoreboards for that. Mark the entity and select it. There should be an answer to that somewhere else on the site. – ModDL Dec 30 '15 at 9:03

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