0

Heyo, I was wondering if there is anyway to test for a certain entity at some preordained coordinates, then delete only those entities at those specific coordinates? More simply - is there a way to delete entities at certain coordinate?

1 Answer 1

1

Use the @e selector with the x, y, and z selectors:

/kill @e[x=<X>,y=<Y>,z=<Z>,r=1]
5
  • If this answer solved your question please click the checkmark below the score to accept the answer.
    – Moddl
    Dec 8, 2015 at 2:27
  • A little back up question, but what about specific entities? Like only cobblestone and acacia wood planks, but still at a certain coordinate? Dec 30, 2015 at 8:51
  • @SMILIECHICKEN Cobblestone & Acacia wood planks are blocks not entities....
    – Moddl
    Dec 30, 2015 at 8:56
  • Oh, my bad D: But there is no way to destroy only specific items on a certain coordinate? Example ~ I want a player to drop a "key", or in this case a tripwire hook, onto a diamond block at 63 70 45, and then to have the "key" destroyed and have a firework summoned. However, if it's not a tripwire hook that was dropped there, then nothing would happen. Dec 30, 2015 at 9:01
  • You will need scoreboards for that. Mark the entity and select it. There should be an answer to that somewhere else on the site.
    – Moddl
    Dec 30, 2015 at 9:03

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .