This question occurred to me while researching an answer for this one:

What's more efficient: lightened armor or pocketed armor?

Obviously, for a given piece of armor, Deep Pocketed will give you the best gain - net or otherwise - in free Carry Capacity. But now I'm curious to know what's possible at the extreme end of the Sole Survivor's pack mule capabilities, and how that can be achieved.

Here, I'm looking to solely address what's achievable on a (mostly) permanent basis. Temporary effects from drugs or food don't count here. Boosts from gear or mods only count as long as the equipment is permanently available to the player after it is acquired. (I haven't finished the game yet, so I don't know if there's any equipment relevant to this discussion that isn't.)

Answers also need to account for the reduction in available Carry Capacity that is incurred from the weight of anything being used to boost the overall cap.

  • You didn't specify, so I'll mention this: you can modify your carrying capacity using the console. The constant unloading trips were killing the game for me, so I set my guy's capacity to just over a ton. The real limit then would be either the high end of the number type that they're using to represent the weight, or whatever your computer can hold if it's arbitrary precision numbers. Dec 15, 2015 at 21:01
  • @Carcigenicate I have the maximum value from a previous game in my answer. It's likely the same in this one.
    – DCShannon
    Dec 16, 2015 at 1:11

2 Answers 2


Below you'll find the best I've come up with. All the armor is from the basic tier. Heavier armors weigh more.

Base Capacity
150 lbs

11 Strength
+110 lbs

Strong Back Perk Rank 2
+50 lbs

Lone Wanderer Perk Rank 2
+100 lbs

Army Fatigues
Weighs 3 lbs, +1 to STR, for +7 to capacity

Baseball Uniform or Dirty Army Fatigues would work just as well.

Fortifying Synth Helmet
Weighs 3 lbs, +1 to STR, for +7 to capacity

Fortifying is a legendary effect that gives +1 to STR and END. SE user MeesterTeem reports having found exactly this helmet.

Fortifying Deep-Pocketed Leather Chest
Weighs 5.5 lbs, +1 to STR, +20 Capacity, for +24.5 to capacity

Fortifying Deep-Pocketed Leather Left Arm
Weighs 2.2 lbs, +1 to STR, +10 Capacity, for +17.8 to capacity

Deep-Pocketed Combat Armor limbs also weigh only 2.2 lbs, and would work just as well.

Fortifying Deep-Pocketed Leather Right Arm
Weighs 2.2 lbs, +1 to STR, +10 Capacity, for +17.8 to capacity

Fortifying Deep-Pocketed Leather Left Leg
Weighs 4.2 lbs, +1 to STR, +10 Capacity, for +15.8 to capacity

Fortifying Deep-Pocketed Leather Right Leg
Weighs 2.2 lbs, +1 to STR, +10 Capacity, for +17.8 to capacity

150 + 110 + 50 + 100 + 7 + 7 + 24.5 + 3(17.5) + 15.8 = 516.8 lbs


I got all my information for this answer from Nukapedia. The information there isn't complete, but I'm assuming patterns hold. I updated the answer with new information at a later date, and the capacity changed by 0.2 lbs.

I'm not considering any kind of cheating or exploits, like using the You're Special book more than once. If you want to cheat, just use the console. According to the Carry Weight page on Nukapedia:

Using the console command "player.modav" carry weight can be increased to a max of 20,106 lbs.

Nukapedia lists legs as weighing the same, but I've found that one of the leather legs weighs 4 lbs, and the other 2 lbs. I think it was the left one that weighed more? Gotta check that.

  • Lone wanderer perk lvl 1 = +50 lbs, Lone wanderer perk lvl 2 = +100 lbs
    – vartec
    Dec 12, 2015 at 0:58
  • @vartec Good catch, let me add that.
    – DCShannon
    Dec 12, 2015 at 0:59
  • It is possible to arrive at a base stat of 12 strength, as the "Your Special" book will allow you to raise past 10, if you use temporary debuffs to lower strength down from 10, before picking it up.
    – user106385
    Dec 12, 2015 at 1:11
  • And actually, if @Iszi could comment on if they would permit bug abuse, this base strength should be extendable further with the duplicated "Your Special" book exploit.
    – user106385
    Dec 12, 2015 at 1:13
  • @Timelord64 Actually, I do prefer a "clean" solution - no console commands, cheats, or exploits. But feel free to mention them after the main solution. That said, I think your "You're Special" trick (the one with the temporary debuff before pickup) is fair enough to be considered "clean". At the very least, it's not game-breaking like an "infinite reuse of You're Special" bug (a la Oghma Infinium) would be.
    – Iszi
    Dec 14, 2015 at 14:25

You can carry an unlimited amount of items if you are willing to sacrifice the ability to sprint.

Take the rank 3 Strong Back and rank 3 Moving Target perks, have 11 Endurance and wear two Custom Fitted leg armor mods.

Your AP's will drain extremely slowly while moving but you can carry an unlimited amount of loot!

I am at 99 983 weight now and take everything I come across with me.

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