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There are some time-limited quests in Fallout 4, that aren't communicated to the player all that well.

After quick traveling I was hit by a failed quest, and my last recent save game is too far away from the quest's location (believe me, I tried, multiple times), and the save game before that recent save game is a few game-hours in the past. So currently, I have stopped playing at all and am reconsidering an entirely new play through.

Before doing such a drastic thing: Is there a way to disable the quest time limit? Or to stop the passing of time in-game?

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  • On consoles - I doubt it. Jan 11, 2016 at 21:16
  • @DangerZone I'm on PC. So I'm hoping there is something to a console command that achieves what I am looking for.
    – k0pernikus
    Jan 11, 2016 at 21:17
  • I figured. But in case anyone on consoles has a similar need for this feature, they should also have an "answer" to this. Jan 11, 2016 at 21:23
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    Are you talking about the settlement defense missions? Those things are obnoxious; I'd just ignore them. You'll lose some settlers, but that's that.
    – Nolonar
    Jan 11, 2016 at 21:27
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    AFAIK the timed quests are all related to settlements (Kidnappings, Defense, 'Clearing the way') and have a pretty low impact. They're all radiant quests, so failing one won't mess up anything. Worst case scenario it was a camp defense and all the settlers are all dead, meh. Things can go wrong in the Commonwealth. If I were you I'd just roll with it, no need to start over for that. Jan 11, 2016 at 22:35

1 Answer 1

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You could try sgtm to stop the passage of time but I don't recommend it. Instead use coc (center on cell) to instantly fast travel to your detestation.

E.g., coc RedRocketExt

To find the name that you need to enter for your intended detestation type help {insert keyword of location here} 4.

E.g., help sunshine 4 yields two entries for exterior cells: SunshineTidingsExt and SunshineTidingsExt2.

You'd then type coc SunshineTidingsExt

For interior cells you may need to use the 'name' or ID that comes after the LCTN (location) headers in the help list.


Not recommended:

SetGlobalTimeMultiplier or sgtm – Sets multiplier on in-game time.

Warning: Can break quite a few things. Safe values are 0 to 25. Above 50 drops framerate and higher crashes the game. –fallout.wikia.com

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  • Can't you just change your system clock? Jan 12, 2016 at 0:56
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    Changing the clock speed on your computer is even more highly not recommended. If you mean the date/time, I don't see how that would affect anything, except possibly lock you out of your copy of Windows. So, don't do that either.
    – Mazura
    Jan 12, 2016 at 1:45

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