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When I put down the title, I literally meant, way out of this world.

I have a command running on a 20Hz:

tp @p[score_isCarrot_min=25]

And now, as anyone else might do, I wanted to test if the command worked... You might have already seen this coming, but when I through down 25 carrots (that was what the objective was all about) it starts tp-ing me into the air 500 blocks per second! Now that I think about it, it was extremely stupid to jump to the the gun and test it without thinking of the consequences... Any ideas about how I might come down?

^ This is where I was a little bit ago...

^ And this is one second later...

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Use MCEdit to delete the command block. You can then teleport down using the command

/tp [playername] ~0 64 ~0

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  • Oh, okay. When I downloaded it and opened it, it said that the program wasn't working though... I'll see what I can do. Thanks – SMILIECHICKEN Jan 29 '16 at 22:56
  • Awesome, it works now, and I got the command block. – SMILIECHICKEN Jan 29 '16 at 23:05
  • @SMILIECHICKEN Awesome, glad I could help :) – imulsion Jan 29 '16 at 23:12
  • You don't need the 0 in ~0, ~ will do the same exact thing, and saves on characters. – rustphoenix Jan 30 '16 at 19:26
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If you're alright killing all the Items in your loaded chunks, you can just kill them all:

/Kill @e[type=Item]

Depending on the command block, the score will not be 25 anymore and you will start falling. If you aren't falling then set your score manually:

/scoreboard players set @p <your username> IsCarrot 0

Then try using the command (tp to y level 64) from the other answer if you're too high up to just wait while falling

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Try:

/scoreboard objectives remove isCarrot

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