Implacable is a Scout Ranger ability that gives them a single bonus move for the turn after making a kill during that turn.
Is there a way to have your ranger stay in his/her current location when Implacable activates, instead of moving to a new tile? I always seem to be forced to move to a new tile instead of staying in place, which is annoying because oftentimes the current tile is the best one for my ranger.
Maybe I'm just not using Implacable rangers correctly? Maybe I should have them make kills out of cover first, before ducking into cover tiles?