So I'm trying to build a custom map, and I don't want people to be entering nether if someone would build a portal.

With only command blocks or just commands, is it be possible for the nether portal not teleport you anywhere, teleport you a few blocks away from it, or just teleport you back into the map's center? (In singleplayer)

  • I assume survival, and 1.8, right? – Ghalid Feb 27 '16 at 17:53
  • Well, the player who is playing the map, is going to be in survival, yes. And the map is going to be in 1.9, but I assume 1.8 solutions might also work – MrWhiteee Feb 27 '16 at 17:55

First, have a repeating command block set to Always Active testing for a minecraft:portal block(the purple part of the nether portal):

/execute @p ~ ~ ~ testforblock ~ ~ ~ minecraft:portal

It will point into another repeating command block, also Always Active, and it will also be set to Conditional, using /spreadplayers to teleport them 2-4 blocks out of the portal.

/execute @p ~ ~ ~ spreadplayers ~ ~ 2 4 true @p

The reason /execute is used is to teleport them within a 2-4 block range of where they are currently.

  • Whoops, I typed /execute @p ~ ~ ~ spreadplayers ~ ~ 2 4 true wrong. Fixed. – Ghalid Feb 27 '16 at 18:12
  • Thanks, I kind of changed the second command into teleporting a player into map's center, because for some reason the spreadplayers command didn't work. – MrWhiteee Feb 27 '16 at 18:12
  • Yea, I changed it wrong again, lol. The correct command is /execute @p ~ ~ ~ spreadplayers ~ ~ 2 4 true @p. But your way works too! – Ghalid Feb 27 '16 at 18:13
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    @p will not work for multiplayer, since it only targets the player closest to the command block. Use @a and @a[c=1] in the execute and subsequent commands, respectively, instead. – MrLemon Feb 27 '16 at 20:31
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    Also, you can condense this to a single command by using execute's detect scheme instead of testforblock: /execute @a ~ ~ ~ detect ~ ~ ~ minecrat:portal -1 spreadplayers ~ ~ 2 4 true @a[c=1]. – MrLemon Feb 27 '16 at 20:33

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