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The Magicka Party Robes DLC is described thusly:

  • Tank Robe can take a lot of punishment and help his “friends” get an upper hand on the situation.
  • Rogue Robe is mostly nowhere to be seen in a fight, but now and then, he strikes from the shadows.
  • Support Robe makes sure his groups spellcasting is at its best.

Now, that doesn't really tell me anything, especially the last two points. What are the actual perks/downsides of donning those robes?

2 Answers 2

1

This answer is incomplete, but it's a start.

  • Rogue Robe: Reduced health, high movement speed, crouching grants invisibility.
  • Tank Robe: Increased health, reduced movement speed.
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Basically it goes like this:

Each robe that comes with the DLC has a speed setting, a weapon setting, and a staff setting. Sometimes they will have other special characteristics that you will discover or can find on the Wiki.


For example, the Vietnam Robe is like this:

Speed: Normal

Weapon: Machine Gun

Staff: American Flag (Tosses Grenade on Middle click)

Other Changes: None


Or another example would be the Tank Robe:

Speed: Slow

Weapon: Claymore

Staff: Shield

Other Changes: Increased Health

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  • If I had been able to find the Party Robes' effects on a Magicka wiki (there's like 3 or 4 of them), I wouldn't have asked here, really.
    – a cat
    Jul 5, 2011 at 19:22
  • Look harder: magickapedia.net/wiki/Wizard_Model Jul 5, 2011 at 19:38
  • That page just lists the lore text and the item names of the equipment for each character. That's less helpful than the store page, which at least gives you a basic idea of what to expect.
    – a cat
    Jul 5, 2011 at 19:46

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