I'm feeling like i'm very close to an ending of The Witness, even though there are a lot of puzzles are left unsolved. And I heard that it is possible to beat the game without solving all the puzzles.

Can someone formulate a recognizable description of the action, which forbid me to go back and solve rest of the puzzles? With minimum amount of spoilers, please.

  • Related: Possible to Accidentally Block the End Game Area?
    – kenorb
    Commented Nov 21, 2017 at 14:06
  • Similar: Locked myself out at the waterfall location.
    – kenorb
    Commented Nov 30, 2017 at 12:46
  • This game was well thought-out, and you can always pick up where you left off. When completing the game, a save is created immediately prior to the ending sequence so you can carry on with the rest of the puzzles later. Commented Nov 23, 2022 at 15:49
  • Heheh, someone should put together a list of games that are 1) well-thought out, can always explore everything 2) due to the nature of the story, have a point-of-no-return, but the devs were kind enough to break through the 4th wall to warn you about it ahem: Psychonauts 3) ought to have a point-of-no-return due to stuff in-game being destroyed, etc. but you can still go back and explore everything just fine as if nothing had happened 4) poor, and have a point-of-no-return that you don't notice until you've past it! Commented Nov 24, 2022 at 1:09

2 Answers 2


There is not really a point of no return you need to worry about. While there is a point that triggers the ending which you then can't abort, you'll be able to recover the savegame and complete the other puzzles (and I believe this is how the game is intended to be played).

When you do complete the game it will quit (on PC at least) and when you restart it, you'll start from a fresh savegame, but you can then enter the menu and load your previous savegame. That last (auto-)save will always be just before the actual point of no return. The OP said the game loaded that savegame automatically upon restarting the game, so maybe this was changed in a recent update. (Also, I vaguely remember from some YouTube video that the PS4 version will just present you with the loading menu right away instead of quitting the game.)

If you really want to know the "point of no return" that requires you to load the last save:

There's an elevator in the water, that is activated via two simple "puzzles" (they're just straight lines, I think). When you activate the elevator, then the ending sequence starts.

Some spoilers here, you might not want to read them until you've solved a lot more puzzles:

The same thing is true for the alternative ending. The "point of no return" here is actually a few minutes of gameplay worth before the actual end of the game, but when you load the savegame you'll still start from before that point. The next spoiler block contains that point.

When you solve the "hidden (environmental) puzzle" that involves the sun and the structure around the gate of light in the starting area, you open up the final area that leads to the alternative ending. This can't be undone, and you cannot leave the starting area once you do, unless you load that savegame.

  • Thanks. Indeed, I was just in front of ending and just checked your statements. I accepted your answer, but I would like to specify that it is 2, not 3 puzzles. And you can solve these puzzles and step into ***, just don't touch switches there. Also my game after restart started just from the last save, right in the ***, not from the beginning.
    – klm123
    Commented Mar 3, 2016 at 12:13
  • @klm123 Hm, interesting. Maybe that was changed in a recent update. I definitely remember being a bit baffled and having to load that savegame manually. Commented Mar 3, 2016 at 12:21
  • There is a solution to close the <something> again which I think also undoes the <last spoiler block> so you can <do stuff again> Commented Mar 3, 2016 at 14:15
  • 1
    @ratchetfreak I just checked. You can reopen and close the <something> as often as you want, but as soon as you actually "activate" it, the panel is switched off, so you'll have to reload. Commented Mar 3, 2016 at 21:32

There's no point of "no return" at any point in the game. You can do anything at any point and come back to continue after doing anything else.

There are a few things to note:

  • Many "one way" mechanics like moving platforms and elevators will automatically come to your place when necessary, for example,

    two yellow platforms in the swamps, the elevator between the middle layer and the bottom layer inside the mountain, the quarry elevator

  • If you complete the game in the canonical way, it will send you back to where you started, with a fresh save data (PC, unsure for console/iOS). However, right before the last action of completing the game, your data is saved, so you can immediately load that save and quit the "end area" and continue your exploration.

  • There is a huge secret in the game, which

    Replaces a gate with a completely new area, usually referred to "the alternate ending".

    Although it's sometimes considered a "no return" point, actually

    If you pause the game and load any other save data, or if you just close the game and start it again, you'll see yourself standing right before that "alternate ending" area, without having it activated.

    In other words, this "no return" point

    does not preserve across game sessions

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .