So I'm trying to figure this out: who is the final boss of terraria?


As of version, the Moon Lord is the final boss of the game, requiring the defeat of the Golem to begin summoning. It's the last boss in the progression sequence from the Wall of Flesh. The Moon Lord can be summoned by using the Celestial Sigil, or by defeating a number of other enemies and events in the following sequence:

  1. Defeat the Cultists that spawn at the Dungeon entrance after beating the Golem.
  2. Defeat the Lunatic Cultist.
  3. Defeat the four Celestial Towers in the Lunar Events.
  4. About one minute after the final Tower is defeated, the Moon Lord will spawn.

If you fail (or succeed) to defeat the Moon Lord, you'll need to begin the process again from the beginning to summon him once more (or use a Celestial Sigil, as mentioned).

The Console and Mobile releases of the game don't currently have the Moon Lord implemented, nor any of the other enemies in the above list. Therefore, in terms of progression, the "final boss" on those platforms would currently be considered the Golem. Both platforms have a unique boss which cannot be encountered in the PC version named Ocram, which is considered to be the hardest boss on those platforms, but it can be summoned as soon as all three mechanical bosses are defeated, and thus can't really be considered the final boss.


Dungeon Guardian is the hardest boss. All damage dealt to Dungeon Guardian is reduced to 1 and he has 9999 HP. He also instantly kills anyone without the maximum armor possible, even then, it only takes one more hit. He also flies and can pass through walls.


Edit: This question has since been edited to make my answer completely incorrect. Please refer to Mike Kellogg's answer.

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    The Dungeon Guardian isn't hard, because you can't fight him in the normal fashion. He's just a tedious puzzle "boss." – Michaellogg Mar 10 '16 at 19:48
  • @MikeKellogg Interesting, what is "the normal fashion" in which we defeat bosses? – nukeforum Mar 10 '16 at 19:55
  • If you honestly don't understand my meaning, you may wish to research the term Puzzle Boss. (Warning: TV Tropes link.) To be more explicit, the Dungeon Guardian is intended to be undefeatable, so you have to engage in special tactics simply to not die instantly. – Michaellogg Mar 11 '16 at 19:39
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    @MikeKellogg If it is intended to be undefeatable, why do they have a unique item that only he drops? Also, from the very article you linked: "The inversion to Puzzle Boss is Damage-Sponge Boss, which has no trickery at all and simply is worn down through brute force." Every single boss in Terraria is kite and damage, how is Dungeon Guardian any different? – nukeforum Mar 11 '16 at 19:45
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    It drops an item to fill the negative possibility space that would otherwise be left. The item was added well after the monster was introduced, in response to the fact that people were managing to kill the monster which was not intended to be killable. The item dropped is entirely cosmetic, basically an achievement. – Michaellogg Mar 11 '16 at 20:11

The moon lord. Even though the dungeon guardian has a lot of health he isn't a boss and is impossible to kill.

  • This answer doesn't add anything not covered by existing answers, and is factually wrong about Dungeon Guardian being impossible to kill. Please try to avoid duplicate answers on StackExchange. You may wish to read the Tour to see how the site works. – Michaellogg Mar 27 '16 at 20:27

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