There's a skill in The Division called Pulse. It highlights targets for you and your teammates, and also adds some buffs, primarily crit chance and crit damage.
There are other ways to achieve this pulse effect than by activating the skill. For example, one of the turret mods makes the turret pulse enemies that it shoots at. Let's call these "non-skill pulses".
Do non-skill pulses inherently get any of the bonuses from the skill, such as increased crit chance, or does it just highlight them?
There are buffs on equipment that boost Pulse. For example, +5% pulse duration, or +1.5% pulse critical damage.
Do non-skill pulses benefit from any of these equipment buffs? Which ones?