3

Which stat determines how fast a marksman rifle will re-center for follow-up shots? Which talents / mods would be best to increase that stat?

2

The stat you're looking for is Accuracy. This controls the bullet spread, or the amount that your cursor will expand upon taking a shot.

There is a talent for this too, which is Balanced which increases the speed at which you reach maximum accuracy when the weapons is shouldered. In essence this means that the cursor will narrow almost immediately, and is a fantastic talent for any Marksman rifle.

As for which things improve it, any mod with +Accuracy% will help here, which is usually optics and underbarrel mods.

  • What about Initial Bullet Stability? There are some people claiming that it's great for marksman rifles, others say it's meh. – vartec Mar 24 '16 at 17:09
  • I'm not entirely sure about that stat. The name suggests that it'll effect recoil on the first shot, making a follow-up shot easier, but I haven't ever used a mod with it on to test it in the Firing Range in the BoO. – David Yell Mar 31 '16 at 10:52
  • @vartec Initial bullet stability determines how much spread you get on the crosshairs after firing your first shot – Lumberjack Apr 4 '16 at 15:36
  • 1
    @Lumbejack: but for non-automatic weapons, what does count as "first" bullet? – vartec Apr 4 '16 at 15:38
  • Note that Balanced was intended to only apply when moving the weapon from your hip to your shoulder. There has been a bug from day one that applied this cone-reduction as long as the weapon was at your shoulder, but it will be fixed in the 1.2 patch. – David Harkness May 5 '16 at 23:34

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.