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Team Fortress 2 has the following lines in Crafting Items menu:

  • Smelt primary weapons (2 of the same primary weapon)
  • Smelt secondary weapons (2 of the same primary weapon)
  • Smelt melee weapons (2 of the same melee weapon)
  • Smelt class weapons (2 weapons used by the same class)

All these produce 1 Scrap Metal.

So, why are the first three items needed, if 2 of the same weapons are always used by the same class anyway?

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  • This curiosity is also mentioned in this wiki footnote.
    – BoltClock
    Commented Jul 10, 2011 at 13:31
  • Actually only two of them are needed, because the shotgun is the only weapon shared across classes.
    – DrFish
    Commented Jul 11, 2011 at 10:03
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    Note, as of today's patch the blueprints are removed. They must've read this ;)
    – CruelCow
    Commented Jul 19, 2011 at 0:19

1 Answer 1

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If you go back and have a look at the old version of the wiki page linked by @The Annoying Pyro, there is an explanation there:

The Smelt Class Weapons blueprint was originally one Primary, Secondary, and Melee weapon of each class, but was then altered to allow any 3 (now 2) weapons from the same class, to accommodate the Engineer, Demoman, Spy, and at the time this change was made, the Sniper. This has made the blueprints marked with a dagger superfluous.

I'll try to find out why this was removed from the article.

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  • 1
    Probably due to the overhaul of the page after the Über Update revamped the crafting UI.
    – BoltClock
    Commented Jul 10, 2011 at 14:58
  • 1
    From today's patch notes: "Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints" Commented Jul 19, 2011 at 3:30
  • @Raven: What's the protocol for situations like this? Edit the question? The answer? Leave it as it is?
    – CruelCow
    Commented Jul 19, 2011 at 8:52
  • @CruelCow - when the answer gets updated, by all means, edit the changes into your answer! The more up to date and complete our information, the better. Commented Jul 19, 2011 at 17:22

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