I've just started playing and I got two lots of credits for some reason, so I bought two Bronze card packs, which seem to have cards which give bonuses and such, but the game doesn't explain what they are or how they work.

So what are cards? How do I use them and how do I see which cards I have?

  • 1
    They literally give you a small tutorial the first time you access that part of the game, that answers all of this. – user106385 Apr 7 '16 at 5:03
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    I had credits available from the menu, so I had cards before I even started playing! Plus, I haven't hit any tutorial on it yet, and I've just reached the first camp. If you could detail what the tutorial says as an answer, I could accept it. – David Yell Apr 7 '16 at 7:57
  • If I can be bothered going into it I might. But they are nothing to do with the main game, that's why you havant run into anything concerning them. It sounds like you've purchased something "just cause". I believe its under "survival mode"? – user106385 Apr 7 '16 at 8:49
  • Oh right, that'd be a good answer. Especially if I'm in the wrong game mode for using cards! lol – David Yell Apr 7 '16 at 9:01
  • but they never say its for that part of the game when you start getting cards. that was why i didnt know that i can only use these during the expedition mode..i thought maybe somehow the effect affected sp, then after the third set of cards it became too good to be true, lol. – Virgil Feb 20 '18 at 7:08

Cards are used in Expedition mode

First and foremost; cards do not do anything, throughout the single player game. They are used to add conditions to the expedition game mode, which in modifies the multiplier applied to your end score.

To explore this feature, select "Expeditions" from the main menu. After selecting the mode and challenges to apply to the expedition, you are given the opportunity to add cards, before starting the game.

Most of it is self explanatory; however, I will still go through an example, just to cover all the bases.

An example from the guys at eurogamer

An example of a hand of 5 cards, with a net value of +500%, sourced from http://www.eurogamer.net/articles/2015-10-08-rise-of-the-tomb-raider-microtransactions-detailed

For example, the above screenshot shows a hand of 5 cards. Each card has a multiplier of +100%, and if the user completes the expedition, they will receive another1 5x multiplier to their score. Here are the five cards, in more detail:

One life to live - Dying ends the replay immediately.
Grip - Hold X to hang from ledges.
First Aid - Health regeneration is disabled. Use bandages to heal.
Armor-Plated - Enemies have double their base armor strength.
Prize Fighter - Deal more melee damage, but bleed when damaged by melee attacks

Understanding the Values

The cards each have three separate values, detailed at the top of the card. This helps ascertain the net value and benefits of using the card.

Sell Value

This tells you how much the card will sell for, if you decide to cash it back in for more credits. Useful if you do not intend to use a card, as you can effectively recycle unwanted cards towards potentially better cards.

Star Rating

This tells you the quality of the card, in terms of use. For example, most of the example cards are low quality, and have a rating of 1 or 2 stars. The grip card has a high quality rating of 4 stars. It is fairly easy to see why; Not only does the card give the player an extra ability, but it does not appear to hinder the player, compared to the other cards. Furthermore, it still provides the same point modifier. You will also notice that its sell value is much higher.


This is what you will be paying attention to, a majority of the time. This value will tell you how much of a points bonus the card will give. Assuming you are trying for a high score, your best strategy is to raise this number up as high as possible, given your available cards. This is often2 also an indication of the difficulty the card may add to the game, in offset of the extra points.

1While unrelated to the context of the question, there are other modifiers that can be applied before the card selection screen, that will also add to your multiplier. For example, adding challenges, and selecting harder levels of difficulty.
2Not always the case; The grip card is of much higher value, as it gives the same bonus, without the rise in difficulty. Other modifiers to difficulty may be 'non events', due to personal strategy; for example, only having one life may not be an issue if you can smash through the expedition on your chosen level of difficulty, and any disadvantage in melee fighting may be circumnavigated by taking the stealth approach.

  • Thanks for the detailed answer. I had a bunch of cards when I started the game ("Season Pass Sale on Steam") and had no idea what the heck they were for, either. I didn't pay for them (other than getting the game+season pass for less than just the game) either. Playing the game normally, there was no tutorial. – Jon V Feb 21 '17 at 13:33

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