I don't want everyone spawning at the same place, I want it to not need to know who's playing (so "spawnpoint playername x y z" won't do it).
I guess I'm thinking that when people log into the game it senses this person logged in first, they are player1, the second to log on is player2, etc.
Thus it would spawn people in respective spawn points:
spawnpoint player1 -100 10 -100 spawnpoint player2 100 10 100 spawnpoint player3 100 10 -100 spawnpoint player4 -100 10 100
The map i'm making should spawn each player in separate places, while part of the goal is to meet in the middle.
Also, if it matters, the game is for 4 people only, no more no less.
Players can't leave spawn points until each has signaled he/she is ready. so somehow I need to set up a ready count of 4 to let the game begin.