In Overwatch, there is a meter at the bottom left corner that indicates how "on fire" (as in, doing well, I'm guessing) you are. When it get over an indicated point, your portrait on the tab screen/scoreboard is shown with a fiery background.

Is there an actual gameplay benefit to being on fire?

  • 7
    The necesary (but totaly irrelevant) TF2 quotes here and here.
    – DJ Pirtu
    May 6 '16 at 6:01
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    If we are to believe Dan, ninjas can’t catch you when you’re on fire.
    – Édouard
    May 6 '16 at 12:40
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    "Is there an actual gameplay benefit to being on fire?" Ask Summit. May 7 '16 at 19:56

To quote the Wiki,

"The on-fire meter is an indication to the player as to how well they are performing with a hero. The meter starts off as blue, and turns to red as they carry out actions that adds to the meter. When "on fire," the hero's character portrait gets a flaming halo. The meter can get more 'fiery' through actions such as scoring kills, completing objectives, and denying objectives to the other team. The enemy team will also know if a hero is "on fire" as a mechanic to alert other players of enemy player skill, allowing them to adjust their tactics".

On-fire status is also shown on the team summary screen shown during matches.

That said, it's basically just an indicator of skill, displaying how much of a threat you are to the opposing team, which may be useful if you want to cripple the enemy team by killing their MVP.

  • There seems to be a small triangle marking some kind of threshold, any idea what it might mean?
    – juan
    May 30 '16 at 17:08
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    The triangle under the bar marks the minimum point for being on-fire, but you're able to go higher than that May 31 '16 at 0:32

It pretty much only means that you are "On fire"/"Doing very well". Your portrait is also on fire when it reached the upper limit.
Looking at the scoreboard, you can also see how many of your teammates/enemies are on fire.

Think of it as (If you play Team Fortress 2) that player has a high kill-streak and is one of the more dangerous people on the team.

Currently it doesn't seem to have any effect on the game (Exp, loot, etc), but the developers may change that.

Ref: http://overwatch.gamepedia.com/On-fire_Meter

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