I am currently working on a map. There is an intro of the map where I want to let players to get teleported half block at a time, following a route to get a preview of the map. If they try to move, they will get teleported back to the route.

How can I make the player be teleported half (or less), not whole blocks at a time?

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    What's the Exact issue here? Please be more specific. Also please try to do this yourself BEFORE you ask here. – Alex May 11 '16 at 14:13
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    @Alex - It appears the OP is asking how to teleport a player across a set path "fluently" rather than jumping 1 block at a time per teleport. – user101016 May 11 '16 at 14:55
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    Do you really need to do that? Instead, you could just make them walk. Use Barriers and they will have a set path. – Rainbow Dash May 11 '16 at 20:17
  • Why not just put them in a minecart on a track? – Robotnik Aug 28 '16 at 23:15

Ok, use the /tp command to tp the Player:

/tp @a ~ ~ ~+0.5

for teleporting half block in +z.

/tp @a ~ ~ ~-0.5

for -z, and so on - the first squigly line is the x coordinate, 2nd is the y coordinate and 3rd one stands for z.

For teleporting a Player into +x and +z (or any other coordinates) at once a total of 0.5 Blocks, use this (via the Pythagorean stuff):

/tp a ~+0.35355 ~ ~+0.35355

For teleporting into +x, +y, and +z at once, use the following:

/tp @a ~+0.2887 ~+0.2887 ~+0.2887


Place a series of armor stands with some scoreboard value, using a 20hz clock, (of repeat blocks) teleport the player to the stand that has a value of zero, the use another block to decrement all of the stands, if you want it to be repeatable, add that number back when you are done.

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