I noticed that giga coasters in RollerCoaster Tycoon 3 can have cable lift hills. Instead of a chain running the length of the hill, a train-length cable travels from the top of the hill, picks up the train from the station, carries it back up, and drops it off the other side.

What's the point to this, though? Does it have any advantages over traditional chain lifts?

  • Fixed the tag for you. - ♪ – Raven Dreamer Jul 25 '11 at 0:06
  • @Raven Thanks. I wonder why that didn't show up in the list. – Maxpm Jul 25 '11 at 0:20
  • 2
    perhaps it would be better stated as: "Created a tag for you. - ♪ " – Raven Dreamer Jul 25 '11 at 0:59

As Maxpm hinted at in his comment, it's mostly an issue of speed. A cable lift is faster than a chain lift, so the coaster gets to the top faster. I don't think there's any major gameplay reason to have one over the other, though a cable lift would likely shorten the ride time and thus might effect ratings. One would have to build two coasters that are otherwise the same to test the effects.

In terms of gameplay: It's been a while since I've messed around with Rollercoaster Tycoon 3, but if I remember right, cable lifts require a special start and end piece, and requires a completely straight lift hill. This means you need a certain amount of horizontal space to be able to use it successfully, and ideally, it should be used for the main starting hill. I'm not 100%, but you might be limited to only one cable lift start/end point. Chain lifts also only work on straight inclines, but you can add tight turns between them to break up the lift hill and make it spiral (though you need a certain train length to be able to do this). So chain lifts work well in areas with space limitations.

Outside of the game: Cable lifts are used in a variety of coasters and (according to wikipedia) they require less maintenance, and are fairly quiet compared to the loud, clanking chain lift. The earliest coaster to use a cable lift (at least, per the wikipedia article) was built in 2001, though the method was likely used prior to that. Rollercoaster Tycoon 3 came out in 2004 (with RCT2 coming out in 2002, and RCT1 coming out in 1999). Likely, the cable lift in RCT3 was included for realism and ride variety as opposed to any major gameplay reason.

  • The first coaster to use a cable lift was Millennium Force, which opened in 2000. – John Leuenhagen Sep 21 '17 at 4:18

You can use it with the higher degree angle! So you can climb 200 feet in almost no time at all.

  • You can do this with some chain lifts, too, albeit slightly slower. – Maxpm Jul 25 '11 at 3:52

There is not a huge difference between a chain lifts and a cable lifts in RCT3. The main differences seem to be that cable lifts are faster (just like in real life) however they need to be at the start of the ride otherwise if the cable lifting section has not reached the bottom by the time the train has reached the lift hill, the train will roll back. Basically if you use a cable lift hill, it probably won't work if you have a pre-lift section. Chain lifts on the other hand can pick the train up at any time, however they are slower (and much louder in real life).

  • I know it's an old post but I just wanted to answer it xD – Joe Aug 17 '16 at 17:33
  • There's nothing wrong with answering an old question, as long as your answer improves upon previous answers, or is a better answer (like an update changing the mechanics.) – Rapitor Aug 17 '16 at 19:34

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