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Hanzo is an interesting character in Overwatch. He's a sniper, but he fills a different niche from the more traditional sniper. To compliment his bow-driven gameplay, one of his abilities is Scatter Arrow - an arrow that explodes on impact to a bunch of smaller arrows. This is a powerful ability, and used right it can 1-shot many of the lower health characters (I know from being on the receiving end).

The problem I have with Scatter Arrow is that I seem to be aiming it wrong. I'm just aiming it at bodies, but I've done very disappointing damage with it so far. It also has a long enough cooldown that I'm not sure when I should be trying to use it. How am I supposed to use this ability to earn kills?

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    For the record, the reason your damage rate is so low is because shooting it at the enemy doesn't cause the arrow to split - it has to impact with a wall or object first (shields also won't split it). – Zibbobz May 26 '16 at 17:36
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Shoot the ground directly in front of the opponent. Since its a scatter effect it will work best against big targets. It's a little tricky to do, as the idea is that the arrow will impact the ground so close to the opponent that all the scattered arrows don't have a chance to go into anywhere else. I would recommend loading up the training grounds and trying it on the training dummies to get a feel for how it works.

Edit: Here's a crude drawing of what you're trying to do. The red line is the scatter arrow. It's like you're firing a shotgun shell at the point of impact so the closer the impact point, the more effective it is.

Crude drawing of what it looks like

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    Good answer, and the illustration makes it a great answer. – Mayshar May 26 '16 at 16:17
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    Sounds like the rocket launcher in Quake 3. – simbabque May 26 '16 at 16:43
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    @Mayshar Shame it was 15m late to the first answer and merely repeating it word by word (the illustration came a good hour after the original post as well) – Иво Недев May 26 '16 at 17:15
  • Basically think of it like an explosion rather than an arrow. – Captain Man May 26 '16 at 18:34
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    @ИвоНедев salty! – Gusdor May 27 '16 at 11:11
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Yeah I had the same issue, but thanks to a quick start guide I noticed this same mistake.

They key is to aim the arrow in front of your enemy and to the ground. That way most of the scattered projectiles will go to the enemy you want to shoot.

What you've been doing so far is to shoot him with one arrow(scatter), and every other arrow goes everywhere else but him, because it scatters from him towards every other way.

I tend to combine the "shoot the ground in front of them" technique with "try to shoot the arrow in small rooms" For instance if someone is running from me in a small room I just randomly shoot in the room and let the scatter do the rest.

Check this youtube video out.

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In addition to the other two answers, I'd also like to remark that you should really look to try to use this ability in tight corridors, such as the side corridors on the indoor control point of Liyang tower. Even if your geometry skills aren't great, the corridor is so tight that the arrows will bounce around enough to hit whoever's there.

Also, really look for different surfaces to bounce your scatter arrow off of. For example, say you have a Reinhardt with his shield up, but he's in front of a wall. If you have a good vantage point, it'd be prudent to shoot your scatter arrow at the wall behind him so it'll bounce onto him. Just my 2 cents.

  • Oh, really? My mistake, then. I didn't know that. – Lang Tran May 26 '16 at 19:24
  • In my opinion, that's an extremely efficient tactic when coupled with D.VA's self-destruct since a lot of players will bunch up in rooms to hide from the blast. – DGarvanski May 27 '16 at 8:25
  • Occasionally. Keep in mind that hiding behind a wall or Reinhardt's shield will block the explosion. – Lang Tran May 27 '16 at 16:22

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