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I am trying to detect if an item is near a player. How can I do this? Also, if possible, how do you in general detect the proximity of two entities?

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You can test for items nearby a player

/execute @a ~ ~ ~ testfor @e[r=RADIUS]

For other commands just use the r=RADDIUS selector.

  • But how could I detect which player dropped the item. Sorry for not mentioning this in the question. Could I set a score (scoreboard) to the player? – jdoe May 30 '16 at 20:37
  • Actually, I thought of a way how to accomplish what I wanted. Thanks anyway!!! – jdoe May 30 '16 at 20:39

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