Chance on hit to engulf the ground in lava, dealing 200% weapon damage per second for 6 seconds.
What are the chance?
I know that there are proc coefficient. However, I also know that the proc coefficient is there to compensate that a character may hit several enemies at once.
So does that mean on average we got that ground in lave every time we hit?
Say we uses normal attack. The proc coeficient is 1. So everytime we hit we got a pool of lava.
Then we uses I don't know, some sort of energy beam or earthquake or meteor or whatever that damage all enemies on screen and beyond. The proc coeficient may be low but we hit more enemies. So the chance on hit will still be 1?
Can't be that good.
What am I missing?