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I am making a map with noLAG proven, but I need to know how many armor stands can exist in a world to avoid the lag from them?

closed as too broad by MrLemon, Frank, two bugs, galacticninja, Wrigglenite Jun 29 '16 at 13:24

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  • I don't believe there's any hard limit (not one that you'll encounter, at least). The lag will gradually increase as you add more stands. – SirBenet Jun 29 '16 at 11:51
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    This is extremely broad. It depends not only on the users computer, but also on what the armorstand actually does. For example, I get around 10-20 fps when I summon in 1000 armorstands. If they are invisible, I get 70 fps, when executing a simple command at 1000 invisible armorstands, it drops to 40. – MrLemon Jun 29 '16 at 11:55
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It really depends on how fast your computer is. Some computers even get lag with no Armor Stands in the world. I suggest not having too much though. Read this article if you want to reduce lag on your map.

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