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I'm trying to make kits with Unbreakable Items in it for my Kit PvP server.

To make the items Unbreakable, I use this command:

 /give (Name) minecraft:(item) 1 0 {Unbreakable:1}

For proof that the command worked, I hovered over the item and it clearly said Unbreakable at the bottom of the lore. For example:

Unbreakable

Problem is, when I do /createkit, it transfers the item but not the Unbreakable effect.

When I hover over the item after I create the kit, it does not say Unbreakable at the bottom of the lore. Again, for example:

Not Unbreakable when I did /kit

3 Answers 3

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Instead of using the unbreakable attribute, use the ench attribute to add almost infinite unbreaking to the item. (It is still possible to break it, but it would have to deal the damage of killing about 130,000 ender dragons) The command is /give (Name) minecraft:(item) 1 0 {ench:[{id:34,lvl:10000}]}.
The item now has unbreaking level 10,000.

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  • Thanks, but how can I make the item look non-enchanted? Jul 9, 2016 at 1:14
  • I don't believe it's possible, but you could ask that question separately.
    – ALX
    Jul 9, 2016 at 23:49
  • doesn't work as intended for armor
    – l4m2
    Oct 4, 2018 at 11:32
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By the command it seems like you're using a plugin. If you have essentialsx on your server, which is a pretty common and good to have plugin (in addition to its capable kit system), the following kits.yml is valid and works as expected.

kits:
  tools:
    delay: 10
    items:
      - stonesword 1 Unbreakable:true
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In mod packs, a Blank Rune from Quark, found in Dungeon Structures or similar, on an anvil with any enchanted item will hide its glint, you could still use the tags.

I have not found a way to put tags on existing items.

Joachim, I'm sorry, I play on mod packs so practically it might be a bit confusing, I launch mod packs with Curse Forge, you'll probably not want to make a server revolving around Modded Vanilla.

But if you wanted to do that, you could use a rune, like a blank one with that enchanted item to hide the enchantment effects, visually, not the description

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  • Sorry, but I don't see how this answers the question. Can you expand on it?
    – Joachim
    May 27 at 22:15

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