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When I get launched into the game and continue a saved map, the game suddenly crashes... why?
This is what the launcher shows:

[11:27:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5916ms behind, skipping 118 tick(s)
[11:29:42] [Client thread/ERROR]: ########## GL ERROR ##########
[11:29:42] [Client thread/ERROR]: @ Post render
[11:29:42] [Client thread/ERROR]: 1282: Invalid operation
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x26ff4960, pid=228, tid=644
#
# JRE version: Java(TM) SE Runtime Environment (8.0_91-b15) (build 1.8.0_91-b15)
# Java VM: Java HotSpot(TM) Client VM (25.91-b15 mixed mode windows-x86 )
# Problematic frame:
# C  [ig4icd32.dll+0x44960]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\MAYUR\AppData\Roaming\.minecraft\hs_err_pid228.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
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1 Answer 1

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According to this bug report, a potential solution is to add -Dforge.forceNoStencil=true to the Java command line parameters.

To do this in Minecraft, go to Edit Profile in your Minecraft Launcher, click the "Enable JVM Arguments" checkbox near the bottom, and add -Dforge.forceNoStencil=true to the end of whatever text might be there.

Fixing a native OpenGL error in Minecraft

Just like this.

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  • But it says:Invalid initial young generation size: -Xmn128M;-Dforge.forceNoStencil=true;
    – Mayur
    Commented Jul 9, 2016 at 13:52

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