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Over the last few days I've had a few Pokemon run away while I was trying to catch them. Sometimes a Pokemon runs away after a few tries while others go for much longer. I have berries now so I can try to keep around longer, but I don't know if and when a Pokemon will run away.

Is there a a way to tell when Pokemon are about to run away or are more likely to run away?

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  • the odds of it running go up after failed attempts, but I don't think there are any visual queues except maybe it jumping around more.
    – Dragonrage
    Jul 11, 2016 at 22:07

3 Answers 3

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Pokemon give no visual indication of being about to run away.

However, Pokemon such as Abra are (still) almost guaranteed to run following a failed capture attempt. The chance any given Pokemon will run away on the first throw (without any sort of modifier) is given in the BaseFleeRate variable from the decoded ProtoBuf file.

Additionally, Pokemon with orange or red rings have a higher initial chance of running away. All Pokemon will run after enough turns have progressed, as the chance of a run increases each unsuccessful turn.

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    Are there any deeper statics on what the base chance is with orange or red rings that they will run away?
    – Dom
    Jul 12, 2016 at 16:37
  • @Dom If there are, I haven't been able to find any. It seems to be dependent on CP though.
    – Kaz Wolfe
    Jul 12, 2016 at 16:38
  • @KazWolfe source please. What are you basing chance of a run increases each unsuccessful turn on?
    – ton.yeung
    Jul 31, 2016 at 2:44
  • @ton.yeung reddit.com/r/TheSilphRoad/comments/4u88we/…, personal experience, and confirmation from basically everyone I know who plays it.
    – Kaz Wolfe
    Jul 31, 2016 at 3:12
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    Though this answer is outdated, the last part of "Additionally, Pokemon with orange or red rings have a higher initial chance of running away." is incorrect. Pokemon with lower catch rates (and subsequently being more likely to have red or orange circles) generally also have lower flee rates, not higher. For example, often when Pokemon evolve, both their flee and capture rates decrease. My source: reddit.com/r/pokemongo/comments/4tc929/…
    – BGamer
    Oct 18, 2018 at 3:24
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Every species has a probability of running away. Just look for BaseFleeRate in the decoded game file. A Pokémon with BaseFleeRate of 0.99 (like Abra) has 99% probability to run away after an unsuccessful throw, whereas a Metapod with BaseFleeRate 0.07 is much more likely to stick around while you waste your PokéBalls perfecting the curve ball.

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The current answers are outdated. Now Pokemon Go stops you from throwing Pokeballs or using Berries when a Pokemon is about to run away.

The only way to predict how likely a Pokemon is to run is by its base flee rate, which is set for each Pokemon. As a general but not hard-set rule, rarer and harder to catch Pokemon have lower base flee rates, not higher as what Wolfe's answer suggests. Here's a list of flee rates current as of Gen 3. Note that the flee rates are irrelevant for raid and research Pokemon; only when encountered in the wild.

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