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What are the steps to go from pig tails to cloth bags? The wiki says the process plants/thresher skill is used to turn the pig tails into thread. I used the spin thread task, and my dwarf that has plant processor enabled has never gone and done it.

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The step-by-step guide to turning pig-tails into useable cloth is as follows:

  1. Grow pig-tails, or order your herbalists to scrounge the caverns for 'naturally grown' pig-tails.

  2. At a Farmer's Workshop (b-w-w), order a dwarf to process plants, turning the raw plant into usable plant threads. This task requires the "Thresher" labor

  3. At a Loom (b-w-o), order a dwarf to weave cloth (plant thread). This task requires the "Weaving" labor.

  4. At a Clothier's Workshop (b-w-k), finally you can order a dwarf (with the clothesmaking labor) to make cloth bags. (Select cloth, rather than silk or yarn, and then select bag, which is either 'n' or 'b').

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    Optionally, step 2a or 3a will be to have a dorf with the dyeing labor dye the thread or cloth to increase its value. – Shadur Aug 16 '11 at 4:17
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    I might also add that the weaving task is usually automatic unless you've turned off the order for it (under the orders-Workshops submenu). But you do need to have a Loom, which you might be missing. Spin Thread is for turning raw wool (sheared from an alpaca) into thread, which can then also be woven. – Paul Z Aug 16 '11 at 11:22
  • Now we can tell the clothier which material should be used, just press d in the job manager/workshop. – Braiam Jul 14 '16 at 20:16

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