We've probably all heard of the /gamerule commandBlockOutput false command and the /scoreboard command.
I have a set up for a map I'm making in which a repeat command block counts to 100 while a machine character speaks through /say command blocks. Naturally, in order to count to 100 through a repeat command block, you're going to need to deal with many rapid messages saying that one point was added to the scoreboard.
This of course, drowns out the /say text I WANT people to read. So, to get rid of the excess messages, I use /gamerule commandBlockOutput false. Unfortunately for me, that command also makes the scoreboard disappear.
In summary, what I need is a method to make a scoreboard quickly count up 1 by 1 without millions of messages saying so.
Any ideas?
/gamerule commandBlockOutput false
shouldn't disable the scoreboard.