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I'm making a juggernaut game in Minecraft, and I need to know how to detect when someone kills the juggernaut and then do something to that player (like set a dummy objective "juggernaut" to 1 for that player).

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Simply change the objective type to stat.teamkill.dark_red (or other color)

Place the juggernaut on a team and set that team's color to match the objective criteria

When you end the game, use the selector @p[score_Juggernaut_min=1] to find out who won.

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  • I totally forgot that there is a scoreboard objective that goes up when you kill a player on a certain color team, I recommend using this instead. – RS_Mind Mar 4 '17 at 18:53

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