I am asking if, when a soldier takes damage, it first has to get through their health from armor before injuring them.

If, for example, my soldier has 5 health, plus 2 from an item, plus 2 from their armor, how much damage can they sustain before being required to spend time healing? None? 2? 4?

  • I'm rather sure this has been asked before. You may find an answer browsing through older questions with this tag.
    – DJ Pirtu
    Aug 26 '16 at 8:36
  • @DJPirtu you're probably right, but I did try browsing the other xcom tags, and haven't found one asking this exactly - although a few other answers implied this to be the case, which is what gave me the idea; otherwise I would have assumed that any hit caused injury.
    – Benubird
    Aug 26 '16 at 9:47

Yes. In this game (not xcom 2), if a soldier's health never drops below their base health (ie the only hit points lost are those conferred by armour) then they will not be injured on the strategic layer.

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