How do I create a system that does the following when pulsed:
- Switches a block from the floor with a stone block
- Waits for a couple seconds, wherein the block is destroyed by a player
- Puts the original floor block back
- Replaces the empty space where the stone was destroyed with another stone block from a generator.
I've tried using simple stone generator and block switcher mechanisms, but they always replace the empty space where the stone was with a piston head. Is there a different block switcher that doesn't do that, or is there a better way to create the same effect?