Even after playing castle crashers for quite a bit and leveling up some of my characters, I am still having problems with the beefy versions of enemies that you run across every now and then.

I'm talking about enemies like the one on the bottom right in the following image: Beefcake!

Seeing how they can take quite a beating, do not really seem to be stunned by melee attacks and can simply pick you up and throw you away, I spend most of my time running away from them and using my magic every now and then until they die. Not very heroic, and very difficult if there are many bad guys around to interfere.

So my question is, is there something I'm missing here, or must I rely on ranged attacks to take them down without getting pummeled?

  • You can beat them without ranged attacks, although it's been so long since I played so I have no tactics for you (hence posting this as a comment and not an answer)
    – Wipqozn
    Commented Aug 22, 2011 at 11:36

2 Answers 2


The reason melee attacks are not effective against those beefy enemies is that it does not stun them like the normal size enemies, leaving you open for a counter attack. However, there is one spot that can stun those beefy dudes and that is the head. Running attack might help, but if you only manage to hit him in the head once, then you are within his attack range and will get thrown or punched. So, this is what I do against this type of enemies:

Get a little distance between, when the beefy enemy gets close, jump straight up, and try to hit him in the head. If you manage to hit him, he will get stunned. If his head is been hit 4 times in a row, he will fall down, giving you enough time to re position yourselves.

Couple things you need to watch out. If you missed him in the first two hit, there is a chance that he gets close enough to attack you, so time your jump and attack carefully. Practice more and you will get the hang of it. Also, another weakness about this tactic is that jumping straight up leave you open for range attack from other smaller enemies. Sometimes it's good to take those smaller enemies out first, or do this when you are clear. Hope it helps.


One tactic that I employ is to jump at the enemy after a running charge. The strong vertical attack will bounce you off them, and your speed will carry you to safety. Thus you can carry on the battle until the enemy is defeated. Since enemies of this type often can not be knocked into the air and juggled, this is the safest way to proceed. If you alternate the horizontal and vertical attacks, you will bounce on each strike and can stay in the air or even gain height as long as their is an enemy to hit. This can even be used to access the animal above the door in the animal house.

  • While I appreciate your answer, I have to admit it somewhat confuses me. Are you suggesting attacks performed in mid-air (namely, this - castlecrashers.wikia.com/wiki/Combo#Infinite_hovering_attack, though it says I need to be level 65, which is possibly incorrect), or are you talking about the sprint attack (this - castlecrashers.wikia.com/wiki/Combo#Sprint_attack)?
    – Aubergine
    Commented Sep 22, 2011 at 21:03
  • The Infinite hovering attack is not required for this. Merely move towards the enemy, jump, hit Y, keep moving forward to freedom. If you are going to land on another group of enemies, alternate X and Y until you are clear or reach the end of the screen. You can turn around in air, allowing you to bounce off multiple enemies or the same enemies multiple times. Since Beefy enemies are slow and tend to grab you, this technique, which I might call Jousting, keeps you safer while dealing good damage with your melee attack. Commented Sep 23, 2011 at 19:58
  • Just so you know, I haven't forgotten about this. I simply haven't been able to successfully use this technique yet. I'll try it again soon.
    – Aubergine
    Commented Oct 7, 2011 at 13:19

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