From a tank perspective, how does the agro system work in ESO?
I only see a very limited amount of abilities that will force a target to attack you for x seconds (and this is only inside the one hand and shield skills)
What if i want to be a mage tank with a spellwand or a 2handed tank? How can i effectively hold agro and ensure i take the most hits?
Does first hit count for more agro? Does higher dps mean higher agro? Is it proximity based?