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This question already has an answer here:

This is for Mei

Dòng zhù! Bùxǔ zǒu! (self and hostile)

Freeze! Don't move! (friendly)

What actually happened?

Mei just screamed a sentence and all her foes will listen to Dòng zhù! Bùxǔ zǒu! and her friends will listen Freeze! Don't move!

Or Mei shout two sentences. One to her friends' headsets and the other to his foes headsets?

What actually happened?

Or it's just a game mechanic. The foes listen to hostile?

Realistically I see no reason why a character would bother "warning" their opponents before killing them. But how is this actually done in game.

marked as duplicate by Vemonus, dly, Timmy Jim, Oak, Ramirez May 25 '17 at 12:21

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4

As you mention, there are two voice lines for each ultimate (a list is available). Each time an ultimate is used, the player who activates it AND the enemy team hear Version A (Dòng zhù! Bùxǔ zǒu!), while their team members will hear Version B (Freeze! Don't move!)

This is done so players can react instantly. Just by memorizing the two different voice lines for each hero, you can easily tell what ultimate ability is activated and if you need to run or attack.

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    and in general, foreign(non english) = enemy ult, english = friendly ult – Kevin L Sep 22 '16 at 12:55
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    Well, more precisely, enemy ultimate callouts are always loud, and sometimes in that hero's native language (with several exceptions). Friendly ultimate callouts are quieter, and always in English. Generally these are different callouts, but sometimes (maybe just Reinhardt Winston and Roadhog) not. – Unionhawk Sep 22 '16 at 13:55
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    Should probably link to the answer Dragonrage linked in a comment on the question. That lists all the different quotes. – DCShannon Sep 22 '16 at 15:35
  • Good idea, and done :) – npst Sep 22 '16 at 17:35

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