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I'm new to this series, and enjoying it a ton. However I know that the in game calendar is important and I'm feeling rushed. I've already had an NPC urge me to hurry up.

How do I know when I can freely explore, and when I need to scurry to the next plot point?

Please no spoilers. I'm just finishing BG1 chapter 2

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    Recommend a distinct save point then seeing for yourself. I never received these messages but am not the completionist type tho I did explore some=)
    – joedragons
    Sep 28, 2016 at 14:54
  • I'd thought of that, but I also don't want to be 10 hours in and realize that Drow have looted a main city because "the heroes never came".
    – HalfAdd3r
    Sep 29, 2016 at 0:16
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    I've only played the second one, but AFAIK these are NPC-specific quests (not main plot points) that you're in danger of failing. If you didn't have them in your party, you'd never get the quests anyway. But does BG1 have a hurry up and save us plot like Fallout 1? And just like that game, does it not really matter? Personally I doubt it; Black Isle never left us hanging ;)
    – Mazura
    Sep 29, 2016 at 2:25
  • Thanks Mazura! You should have posted that as a full reply so I could give you more points.
    – HalfAdd3r
    Sep 29, 2016 at 10:25

1 Answer 1

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The main storyline does not have a deadline.

Various sidequests do have deadlines. A number of possible party members will join you on the condition that you help them with a quest. You should do this reasonably quickly after they join you, or they'll leave to do it themselves:

  • Minsc's quest
  • Coran's quest
  • Eldoth's quest
  • Safana's quest in the Enhanced Edition, but not in the original.
  • Kivan's quest in the Enhanced Edition, but not in the original.
  • Kagain's quest feels like should have a time limit, but it doesn't. (And when you finish it, you'll find out why it doesn't.)

Every other sidequest I know of with a time limit makes it explicit (eg. "you'll be dead in a week").

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    Adding to this: Certain party members urge you to go to Nashkel. Jaheira and Khalid complain a lot, but never leave the party. Xzar and Montaron will leave after about 15 in-game days. But since all reaching Nashkel does is starting Chapter 2 there's really no downside to go there once and then do other quests before heading into the mines.
    – waka
    Nov 28, 2016 at 8:27

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