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I have the DLCs and I'm so tempted to install them for cool stuff and more weapons to complete my collection..but I've heard so many bugs and corruptions that have happened to other people's consoles due to other stuff..and this is something big I'm installing to the game and I'm really excited but mainly anxious...and in the middle of the game? Not at the very beginning or after the battle of the dam..but in the middle at a random point. 😕😟

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  • I don't recall anything going wrong for me. Really all you can do is try.
    – Timmy Jim
    Oct 30 '16 at 15:48
  • Ok.................................................
    – lordzack01
    Oct 30 '16 at 16:35
  • I'll be waiting for more answers...I wanna do it on a special day...probably like on my birthday..but till then I need answers that say it's ok nothing should go wrong
    – lordzack01
    Oct 30 '16 at 16:36
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    Pushasha's answer should be sufficient. I've never run into any issues myself, I'm not sure where you would have got it into your head that something would go wrong. Where did you read/hear about all these "corruptions" when installing DLCs?
    – Kaizerwolf
    Oct 31 '16 at 12:58
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Nothing should be wrong with installing the DLC in the middle of the game. When DLC is being tested at Bethesda, some of the QA team uses pre-existing saves, while the rest start new games to test. In short, the developers expect you to install the DLC in the middle of a game. So the chance that you'll encounter issues installing it partway through a game is (theoretically) just as high as if you started a new game.

To clarify, if the game worked fine before installing the DLC (excluding known bugs), it should work fine after installing the DLC mid-game. If you encounter bugs after installing the DLC, it likely has nothing to do with the fact that it was installed mid-game -- they would be there no matter what.

Source: Former QA tester for Fallout: New Vegas and Old World Blues.

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  • Actually, nothing can go wrong, because the DLCs add content. It's only when you remove DLCs that it can cause problems.
    – Nelson
    Oct 31 '16 at 2:25
  • Ok.... ............... .....
    – lordzack01
    Oct 31 '16 at 13:11
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    @Nelson I have to respectfully disagree. From my experience as a tester and a modder for this game and other games using this engine, the DLC usually affects the original game content in some small ways. The addition of new items, weapons, buildings, quests, etc. sometimes requires the developers to change the original game in some way, usually to prevent the use of the new content from breaking the old (or vice-versa). When we tested the DLC, many of us were split off and asked to test the main game with the DLC installed, to make sure nothing broke.
    – pushasha
    Oct 31 '16 at 13:18
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    @lordzack01 FYI, if my answer sounds non-committal, it's because I don't want to say, "Yes, I am 100% sure nothing will go wrong". Bethesda's engine is a fickle mistress, and an absurdly large number of variable combinations makes it impossible to say that nothing will go wrong. If it helps, I am 99% sure that nothing will go wrong.
    – pushasha
    Oct 31 '16 at 13:22
  • Ok it's just from research this fallout game was the most unstable and glitchest fallout game made by Bethesda...I've encountered so many new bugs just by transferring the data via data transfer cable ...but it's not prior to the transfer I think it's the new console and the new bugs are varified by fallout wiki aka Bethesda
    – lordzack01
    Oct 31 '16 at 13:28

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