Here's the scenario: I'm going after the neutral achievements for Fallout 3. I'm currently about halfway to leveling up again -- this time to 20, which would get me the next achievement.
I'm trying to avoid gaining or losing karma at least until I level up again. I haven't done too many quests, oddly, mostly for fear of the karma gain/loss. Also, oddly, I haven't really explored much of the world. (I haven't even been to Minefield! I lied to Moira ... )
It looks like I'll need < 500 XP to get this next level and its corresponding achievement. After that, I can be good (or evil) as needed until I'm close to level 30.
What are some places I can go, or quests I can do, which will have no effect on karma, but gain me enough XP so I can get this achievement and get on with the game?
In order to help with this a bit, here are the quests (off the top of my head) that I've completed:
- Wasteland Survival Guide
- Power of the Atom
- Main storyline until I'm told to go find Dad in a vault
- Operation: Anchorage
- Mothership Zeta
- Reilly's Rangers
- Blood Ties
- Stealing Independence
- The Replicated Man
Aside from locations needed for those quests, here are some of the other places I've already visited (and in most cases, cleared, if they were hostile):
- Museum of History (including Underworld and all other levels, all Lincoln artifacts retrieved)
- Rivet City
- Megaton (which is still standing)
- Arlington Library
- "Enough" of the metro to have gotten me through the portions of the storyline I've completed
- Only a few places in DC proper (those needed for the missions above)
- MDPL-13 power station (but not cleared, just "en route" to Mothership Zeta)
Like I said, I just need a few hundred XP until I feel safe and comfortable continuing to do the real missions. :) I do have all the DLC, but don't feel like doing The Pitt nor Point Lookout just yet.
Edit: To clarify, I'm either looking for side quests which have no karmic ramifications, or I'm looking for other sources of non-karmic XP. (In the latter case, most likely places to go clear of already-hostile creatures, such as feral ghouls or super mutants.) Anything that can non-karmically take me up a few thousand XP fairly rapidly to get me to level 20 where the achievement is. At that point, I can go back to doing whatever I want, because I already know how to balance it all out. (EG, I have a stockpile of scrap metal to hand Walter for free, a bunch of caps for church donations, a bunch of purified water for Carlos, and am not at all above breaking & entering & looting people's homes. :)