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In Gwent, when you open a Keg you get to choose which rare you get among three different cards.

If I'm not aiming for a particular deck (or if none of the cards I get are in that decklist) how do I know which cards I'd better get? I'm not an experienced player, I've seen a few decks and I have no idea if they're strong or if I just played badly against their startegy so I have no idea which cards are good, or if there are ostensibly bad ones I should avoid.

I'd like this decision to prove valid at least for the current meta.

  • If you need help deciding you can check the Gwent Keg Helper. It lets you input the 3 cards and then gives you recommendations based on usage rate and card evaluation from the community. I tried to add this to the accepted answer but it was rejected, so I leave it here because it's really useful. – Mauricio Pasquier Juan Nov 27 '17 at 19:13
  • @MauricioPasquierJuan Don't add it to the accepted answer, make an answer of your own, If you're involved with the making of the Helper, state so in your answer. – Zachiel Nov 28 '17 at 19:31
  • I don't see the point when the accepted answer is already great, just wanted to link to a useful tool. And not, I'm not involved with the site. Just a happy user – Mauricio Pasquier Juan Nov 28 '17 at 20:25
  • @MauricioPasquierJuan because intruding a different option on a non-community answer basically means that the site retroactively gets votes from people who liked the existing answer. A new answer is not a bad thing and it also nets you points! – Zachiel Nov 30 '17 at 23:34
  • Good points there, I just was under the impression that it was better (for the site, the community, etc) to improve an existing answer than add to it from another answer, really. – Mauricio Pasquier Juan Dec 1 '17 at 19:58
6

There are four different card raritys at the moment:
Grey is "common", blue is "rare", purple is "epic" and gold is "legendary".

The last three cards of a keg, from which you can choose one, are always of the same rarity, so if you don't see one that has an effect that you know is of use to your current decks, it doesn't matter which one you choose.

There are no "bad" cards per se, the mixture in your deck only makes them more or less useful.

A good way to choose your last card is to look at its color. In a deck you can only put 3 of each bronze, 1 of each silver and 1 of each gold card, which means that duplicates of silver and gold cards and fourth bronze cards are useless. The only use for these duplicates is to mill them in your card collection overview to get some scrap. There is a "mill spare cards" button that will automatically scrap your duplicates or fourth bronzes. If you have the choice between a new usable card or a duplicate or fourth bronze, always choose the new card.

If you happen to get the choice between three legendary cards, see if the portrait of one of the card is animated. In the most recent patch they added these animated versions for gold cards, which have the same effect as the usual ones but cost double the scrap to craft them individually (800 for the normal card and 1600 for the animated one). They can't be milled for more, but since the animated card is more expensive to make, it's a preferable choice in my opinion.

Ultimately, which cards you choose simply comes down to which card effects you desire. Since you don't aim for a particular deck you can just look at the card effects and think about if they sound useful to you. I'd recommend that you have a look at the Card Collection to see which cards there are and try to remember when an opponent plays a powerful card or if they use an interesting strategy so that you can try to collect specific cards and build a strategy of your own. There are definitely no wrong choices or bad cards.

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  • I suggest adding that, unless you are dead set on playing one faction, neutral cards are a better choice that fit in multiple decks. – svavil Jul 30 '18 at 17:26

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