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Whenever I move my mouse from left to the right quickly, the cursor walks out of the window onto my right screen. If I make a click in the moment before the application forces the cursor back to the window's center again, the application's window obviously loses focus.

I don't actually want to adjust the ingame sensitivity or my dpi to get around this, nor do I want to play in fullscreen mode (since I know my configurations and hardware are also used by the pros, and I don't think they have this problem either).

So what else can I do to avoid this happening?

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  • To each their own I guess, but why exactly do you not want to use fullscreen? Commented Jan 16, 2017 at 20:05
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    Not the OP but I don't like to use fullscreen because games sometimes glitch out or crash when alt-tabbing out of fullscreen instead of borderless window. Or because you still want to see the game while you're in another window (such as flipping back and forth between chat, or OBS) while playing
    – Sterno
    Commented Jan 16, 2017 at 20:08
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    Do you have a high DPI mouse? I'm just taking a shot in the dark here, but if your mouse has a high DPI, it will move much faster, and perhaps you are moving the mouse so fast that the game doesn't even recognize the mouse isn't there anymore.
    – Mage Xy
    Commented Jan 16, 2017 at 20:58
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    @Sterno Instead of Alt+Tab use Alt+Enter to exit full screen when you need to Alt+Tab. I'm using it CONSTANTLY and am yet to get a single crash. Commented Jan 17, 2017 at 11:23
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    @ИвоНедев: gaming.stackexchange.com/q/298213/88641 If you wouldn't mind to put it in as an answer :)
    – Zaibis
    Commented Jan 17, 2017 at 11:44

1 Answer 1

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This happened to me too when the windows mouse sensitivity was set to 100%, the problem was solved by lowering it to 50%.

Go to Mouse & touchpad settings select Additional mouse options then select Pointer Options and under Motion you slide it down to half or even lower.

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    Doesn't that kind of defeat the purpose of having a high DPI mouse?
    – Mage Xy
    Commented Jan 17, 2017 at 5:28
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    This makes no sense to me,why this works ? Commented Jan 17, 2017 at 8:59
  • @ИвоНедев: I actually can't tell how Sputnik got on that, but actually it feels to me like Overwatch isn't capturing the cursor movement in it self. Since while changing the cursor speed actually changed the sensitivity in the menus, it hadn't any impact on the ingame aim sensitivity. So probably Overwatch captures the mouse movement in a way that isn't relying on the OS cursor. To be honest I have no idea. But just try it out, and you will see what I'm refering to. And if you then come up with an idea yourself I'd be happy to hear from you.
    – Zaibis
    Commented Jan 17, 2017 at 11:16
  • @Zaibis I'm guessing then that due to the reduced speed the mouse doesn't go beyond the borders of the window behind it. As you only go so much in any direction before going back and essentially hovering around the middle of the screen. I might test it when I get home, but going too far in a single direction will show quick enough. Commented Jan 17, 2017 at 11:21
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    @Zaibis They probably will at one point. Early after release the game would focus on TeamViewer when a user comes online or wahtever, seams they've fixed that now, so it's a constant improvement even behind the scenes. Commented Jan 17, 2017 at 11:26

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