Consider the situation depicted below. An XCOM soldier (x
) is next to both
high (H
) and low (L
) cover. An enemy (e
) is positioned such that the low cover is what prevents the soldier from being flanked.
...e....
........
........
...LL...
...xH...
When the enemy shoots at the soldier, does the game use the low or the high cover to calculate its chance to hit?